Universal design of Yokohama City Current events in design
SPEAKER: Izumi Ogasawara (Manager for Urban Transportation Division, Urban Development Bureau, Yokohama City)





SPEAKER: Izumi Ogasawara (Manager for Urban Transportation Division, Urban Development Bureau, Yokohama City)





3rd Pre-forum for 2022 Seoul Design International Forum Part1
TALK 1. Value of custom public design that is easy to understand and is convenient
The Direction of the Design in The Age of New Normal ‘To Empathize with Costumers and Design New Connections through Design Thinking’
Due to the impact of the COVID-19 pandemic, social systems that operated through human connections fell into sudden stagnation. The free and flexible daily life of citizens was controlled and limited, and the operating speed of the existing system was significantly lowered, increasing the inconvenience and difficulties of citizens. In the midst of the COVID-19 crisis that no one expected and could not prepare for, members of society are showing some results by designing and implementing devices that can promote social connection in order to break through the disconnection and resulting inefficiency. It is necessary to think about the impact of these attempts on the lives of citizens and the sustainability of these connections.[Abstract] Design by Community: Advocating for Community Power in New York City Government
Deana Yu is the Assistant Director of New York City’s Service Design Studio: the United States’ first municipal team dedicated to improving services for low-income residents. As a team within the Mayor’s Office of Economic Opportunity, Yu will reflect on the Studio’s unique role in advocating for service design in city government. Yu will introduce participatory design as a foundational tool for civic innovation. From co-creating public services with marginalized communities to reimagining government communications, she shows how design can build more equitable and responsive city systems.
Universal Design in the Era of Digital Transformation - Creating a World for All Digital Transformation for Universal Design - Inclusive World
Unlike in the past, the concept of 'disability' is today recognized in accordance with aspects of information accessibility and social context. Many problems can be solved through technology. If accessibility is not considered continuously while creating a new environment, people will feel new disabilities, and to prevent this, accessibility, interaction, and cultural change must be considered. Microsoft's mission is to empower every person and every organization on the planet to achieve more. Just as in the past Microsoft made it easy for people to access information and the Internet through PCs, its direction now is to help people achieve more than ever before through technology. In terms of increasing the accessibility of information by providing software services to all organizations and everyone, it can be seen that this is in line with the purpose of universal design. When we approach the concept of disability, we think of individual health and physical condition first, but disability differs from general interactions and does not represent physical characteristics or health conditions. Of the many people with disabilities, 70% are visually impaired. In addition, in the United States, about 26,000 people each year have a permanent disability due to bodily injury, and some suffer temporary discomfort due to injury. Therefore, since disability is not determined and applicable by physical conditions, but can be experienced temporarily or contextually, design should be developed and services should be prepared according to these situational criteria. There are over 1 billion people with disabilities on the planet. On top of this, as we are entering an aging society, in the future, more people may face a situation in which they need to work in a different environment or access information. Therefore, accessibility should be considered from a long-term perspective. Microsoft has already developed accessibility and high-contrast screen features in Windows since the early days of Windows in 1990, and will continue to do so in the future.
3rd Pre-forum for 2022 Seoul Design International Forum Part3
TALK 3. Value of the public design shaped together with citizensPicnic Pool Experience in Ichon Hangang Park for Everyone
Are you aware of the 2024 Seoul Design International Forum happening on November 27th (Wednesday)? The forum will be held under the theme "Designing the City of the Future: The Future of Sustainable Cities and Design," focusing on urban design for the city of Seoul and its citizens.The Spirit of Success – Designing the Urban Quality of Life
Nowadays, almost 60 percent of the world's population already lives in cities. By 2050, it will be 75 percent. The city is considered as a model for success. Here, people have access to work, to knowledge, to supplies and to culture. At the same time, the city faces challenges in the 21st century: Sustainable cities between housing and space requirements and sustainable construction. Smart cities between digital services and surveillance. Attractive cities between too much tourism and creative industries. Mayor Oh Se-hoon's decision to apply for the title of “World Design Capital” and to actually be awarded this title in 2010 was an initial spark for Seoul City to be recognised internationally as a design city and a “creative hub”. In addition to an extensive programme in 2010, other important milestones were achieved, such as the construction of the Dongdaemun Design Plaza (DDP) in 2014. In his lecture, Prof. Dr. Peter Zec explains that the city can also be a model for success in the 21st century if it succeeds in raising the population's awareness of design and architecture and in placing Seoul City on the world map of the 25 most important creative metropolises.ESG and Social problem-solving design; with a focus on design governance project
Since the spread of COVID-19, cities have faced various social problems different from the pre-COVID era, and citizens have experienced fatigue and stress arising from social problems including Corona Blue (depression due to self-isolation and social distancing), social isolation, increased hatred, digital addiction, etc. To effectively respond to social problems of the city that take place in a multifaceted manner, it is critical to clearly define subproblems first.'Horizontal Trashcan", easy to dispose and convenient for collection... a makeover as a urban icon
- Seoul pilot installation of 30 horizontal trash cans in 15 urban centers with high foot traffic such as bus stops of City Hall and DDP - Developed design of trash cans such as Type A, which is a simple form, Type B, which has an expression with 'fun' points and specialized types - Evaluate aesthetics, convenience, cleanliness, and ease of collection to improve the design... expanded through autonomous districts - The City expects that "street horizontal trash cans that consider the urban environment and convenience will improve the quality of life of the city"
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Public Design and Platform Media Facade of Communication
Platform media facade of communication in the city New platform is now required for a city image that incorporates the storytelling based on the regional/historical identity as the need to improve the aged downtown (original downtown) is being emphasized. Therefore, there are more municipal governments that desire to re-brand various parts of cities that are aiming towards the fourth industrial cities for citizens and visitors who come to cities. Cities are scrambling to develop the public design system and to transform into future cities. Panaplex-type bus shelters are being installed as DID (Digital Infotainment Display) that enable mobile-linked interactive functions, and the city maps are being implemented in various parts of the cities as AI information that is guided by idols, along with experiential AR/VR media. Although it may be partial, ecosystem evolution that uses media that aims for comprehensive media in key hub cities is transforming cities in line with the hyper-connected era through activities such as pilot operation of unmanned vehicles.From Ideas to Implementation, Transforming Limits into Opportunities in Design
There is a slogan pursued by the design studio, Maum Studio. The slogan is Love, Play and Heart. We emphasize this slogan because Maum Studio believes that ‘ideas are equivalent to stories’. Today, I would like to take the time for us to all resonate about how story-based anecdotes implemented in Maum Studio started small and grew to become bigger. Against this backdrop, I would like to introduce the projects of Maum Studio centering on various keywords.